The game has topped several listings of the best adventures games, with many developers citing Broken Sword as an influence in future adventure games.Īfter its initial release on Microsoft Windows, Mac OS, and PlayStation between 19, the game was released on the Game Boy Advance under the same title, and later received ports to Palm OS and Windows Mobile in 2006. Sales of the games bested expectations by the company, with around one million units having been sold by 2001. Critics lauded praise on the game's story, puzzles, voice acting, writing, gameplay, and music, leading to it receiving numerous award nominations and wins. The game was built with Revolution's Virtual Theatre engine, which had already been used by the company in two previous games, Lure of the Temptress and Beneath a Steel Sky.īroken Sword proved a critical and commercial success following its release on 30 September 1996. Artwork was conceived by Eoghan Cahill and Neil Breen, who particularly drew the backgrounds in pencil and digitally colored them in Photoshop, the game's design was handled by Tony Warriner and David Sykes, while the game's musical score was composed by Barrington Pheloung. The game's storyline was conceived to feature a serious tone and heavily influenced by research on Knights Templar by Cecil, but was also interlaced with humor and graphics in the style of classic animated films.ĭevelopment of the game saw considerable work to achieve its presentation. ![]() ![]() The player assumes the role of George Stobbart (voiced by Rolf Saxon), an American tourist in Paris, as he attempts to unravel a deep conspiracy involving a sinister cult and a hidden treasure, seeing him travel to various locations around Europe and the Middle East. Broken Sword: The Shadow of the Templars (also known as Circle of Blood in the United States) is a 1996 point-and-click adventure game, and the first in the Broken Sword series, co-written and directed by Charles Cecil, and developed by Revolution Software.
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